Based in New York, NY
July 1, 2008
Press / Business contact:
4308 40th St
Sunnyside, NY 11104
Robit Games, LLC is an independent game development studio founded by Stephen Orlando in June 2008.
In 2008 Stephen Orlando was two years into an MBA degree. Having put aside his childhood fantasy of making games, he was working towards a "stable" career in marketing/sustainable management, and struggling to find a creative outlet. But he found inspiration in freeware games by a new generation of solo indie developers, including Cave Story, Knytt Stories and Alex Adventure.
Stephen Orlando began Robit Games with a desire to create a fully-realized, playful digital world filled with mysterious creatures and hidden treasures, hearkening back to the games of his youth. Shortly after beginning work on the game, he met Robert Ellis, a professional musician, who composed a full-length original soundtrack and recorded game audio. After working part-time for three years, they launched their debut title, Treasure Adventure Game (2011) an epic metroidvania platformer. Released as freeware, the game garnered positive press and many fans.
At the time they didn't realize that their journey was just beginning. With new art director Christine Crossley and publisher Chucklefish Limited they are working full-time to develop their commercial follow-up: Treasure Adventure World.
Treasure Adventure World Trailer YouTube
Treasure Adventure Game Trailer YouTube
There are far more images available for Robit Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Awards & Recognition
- "Best Overall Indie Game of the Year" - Treasure Adventure Game, Nintendo Enthusiast, 2011
- "Best Indie Adventure Game." - Treasure Adventure Game, JayIsGames, 2011
- "Top 4 of 10 Indie Games of 2011" - Treasure Adventure Game, GameZone, 2011
- "Treasure Adventure Game… made me swoon, sigh, squeal, and emit many other sounds completely unbefitting a man of my status (namely, I have a beard)."
- Nathan Grayson, PCGamer
- "… this is going to go down as one of the next indie classics."
- Josh Mattingly, IndieStatik
- "Go play it now, it’s an amazing indie title and you won’t be disappointed!"
- Alexander King, A. King's Quest
- "…a nostalgic trip for gamers who enjoyed the classics that inspired this game as well as those who are just looking for quality design and execution."
- Charles Battersby, IndieGameMag
- "TAG may very well be the quintessential indie game."
- Kyle Carpenter, MediumDifficulty.com
Owner, Developer, Designer
Composer, Sound Designer